![]() ''The Hex effects persist as long as the related Hex TotemFile:IconHelpLoading totem.png|link= Hex Totem|32px is standing.'' *The AuraFile:IconHelp auras.png|link= Aura|32px of ''Hex: Plaything'''s Hex Totem is revealed to the Cursed Survivor within '''24'''/'''20'''/'''16 metres'''. *For the first '''90 seconds''', only the '''''Cursed''''' Survivor is able to cleanse the Hex Totem. *The hooked Survivor suffers from the CursedFile:IconStatusEffects cursed.png|link=Cursed|32px and '''''ObliviousFile:IconStatusEffects oblivious.png|link=Oblivious|32px''''' ''' Status Effects''' until ''Hex: Plaything'' is cleansed. If there is at least one Dull TotemFile:IconHelpLoading totem.png|link= Dull Totem|32px remaining in the Trial Grounds, ''Hex: Plaything'' activates on a random Totem each time a Survivor is hooked for the first time: A Hex that toys with a victim's suffering.
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